# verification-helper: PROBLEM http://onlinejudge.u-aizu.ac.jp/courses/lesson/8/ITP2/7/ITP2_7_C require "../../src/nglib/data_structure/aatree_set" q = read_line.to_i set = NgLib::AATreeSet(Int32).new ans = String.build { |io| q.times do t, *query = read_line.split.map &.to_i case t when 0 set << query[0] io << set.size << '\n' when 1 io << (set.includes?(query[0]) ? 1 : 0) << '\n' when 2 set.delete(query[0]) when 3 li = set.greater_equal_index(query[0]) ri = set.less_equal_index(query[1]) next if li.nil? || ri.nil? (li..ri).each do |i| io << set.at(i) << '\n' end end end } print(ans)
# verification-helper: PROBLEM http://onlinejudge.u-aizu.ac.jp/courses/lesson/8/ITP2/7/ITP2_7_C # require "../../src/nglib/data_structure/aatree_set" module NgLib # 順序付き集合です。 # # 平衡二分探索木として [AA木](https://ja.wikipedia.org/wiki/AA%E6%9C%A8) を使用しています。 # 性能は赤黒木の方が良いことが多い気がします。 # # C++の標準ライブラリの `multiset` と違って、$k$ 番目の値が取り出せることなどが魅力的です。 class AATreeSet(T) include Enumerable(T) private class Node(T) property left : Node(T)? property right : Node(T)? property parent : Node(T)? property key : T property level : Int32 property size : Int32 def initialize(val : T) @left = @right = @parent = nil @level = 1 @key = val @size = 1 end def rotate_left : Node(T) right = @right.not_nil! mid = right.left par = @parent if right.parent = par if par.not_nil!.left == self par.not_nil!.left = right else par.not_nil!.right = right end end mid.parent = self if @right = mid right.left = self @parent = right sz = @size @size += (mid ? mid.size : 0) - right.size right.size = sz right end def rotate_right : Node(T) left = @left.not_nil! mid = left.right par = @parent if left.not_nil!.parent = par if par.not_nil!.left == self par.not_nil!.left = left else par.not_nil!.right = left end end mid.parent = self if @left = mid left.not_nil!.right = self @parent = left sz = @size @size += (mid ? mid.size : 0) - left.size left.size = sz left end def left_side?(node : Node(T)?) : Bool @left == node end def assign(node : Node(T)) : T @key = node.key end end @root : Node(T)? private def find_node(node : Node(T)?, val : T) : Node(T)? return nil unless node until val == node.not_nil!.key if val < node.not_nil!.key break unless node.not_nil!.left node = node.not_nil!.left else break unless node.not_nil!.right node = node.not_nil!.right end end node end private def skew(node : Node(T)?) : Node(T)? return nil unless node left = node.not_nil!.left if left && node.not_nil!.level == left.not_nil!.level return node.not_nil!.rotate_right end node end private def split(node : Node(T)?) : Node(T)? return nil unless node right = node.right if right && right.not_nil!.right && node.level == right.not_nil!.right.not_nil!.level r = node.rotate_left r.level += 1 return r end node end private def begin_node : Node(T)? return nil unless @root node = @root while node.not_nil!.left node = node.not_nil!.left end node end private def next_node(node : Node(T)) : Node(T)? if node.right node = node.right while node.not_nil!.left node = node.not_nil!.left end node else while node par = node.not_nil!.parent if par && par.not_nil!.left_side?(node) return par end node = par end node end end private def level(node : Node(T)?) node ? node.level : 0 end def initialize @root = nil self end def initialize(enumerable : Enumerable(T)) @root = nil concat(enumerable) self end def concat(elems) : self elems.each { |elem| self << elem } self end def includes?(val : T) : Bool node = find_node(@root, val) node.nil? ? false : node.key == val end def clear @root = nil end def empty? : Bool @root.nil? end def at(k : Int) : T raise IndexError.new unless 0 <= k && k < size node = @root k += 1 loop do left_size = (node.not_nil!.left ? node.not_nil!.left.not_nil!.size : 0) + 1 break if left_size == k if k < left_size node = node.not_nil!.left else node = node.not_nil!.right k -= left_size end end node.not_nil!.key end def at?(k : Int) : T? return nil unless 0 <= k && k < size at(k) end def each(& : T ->) node = begin_node while node yield node.not_nil!.key node = next_node(node.not_nil!) end end def add(val : T) : Nil add?(val) nil end def add?(val : T) : Bool unless @root @root = Node.new(val) return true end node = find_node(@root, val) return false if node.not_nil!.key == val # NOT multi new_node = Node.new(val) if val <= node.not_nil!.key node.not_nil!.left = new_node else node.not_nil!.right = new_node end new_node.not_nil!.parent = node node = new_node while node node = split(skew(node)) unless node.not_nil!.parent @root = node break end node = node.not_nil!.parent node.not_nil!.size += 1 end true end def delete(val : T) : Bool return false unless @root node = find_node(@root, val) return false unless node.not_nil!.key == val if node.not_nil!.left || node.not_nil!.right child = find_node(node.not_nil!.left ? node.not_nil!.left : node.not_nil!.right, val) node.not_nil!.assign(child.not_nil!) node = child end par = node.not_nil!.parent if par if par.not_nil!.left_side?(node) par.left = nil else par.right = nil end else @root = nil end node = par while node new_level = {level(node.left), level(node.right)}.min + 1 if new_level < node.level node.level = new_level if new_level < level(node.right) node.right.not_nil!.level = new_level end end node.size -= 1 node = skew(node).not_nil! skew(node.right.not_nil!.right) if skew(node.right) node = split(node) split(node.not_nil!.right) unless node.not_nil!.parent @root = node break end node = node.not_nil!.parent end true end def delete_at(k : Int) : Bool delete(at(k)) end def delete_at?(k : Int) : Bool val = at?(k) if val delete(val) else false end end def lower_bound_index(val : T) : Int32 node = @root return 0 unless node index = 0 while node if val <= node.not_nil!.key node = node.not_nil!.left else index += (node.not_nil!.left ? node.not_nil!.left.not_nil!.size : 0) + 1 node = node.not_nil!.right end end index end def upper_bound_index(val : T) : Int32 node = @root return 0 unless node index = 0 while node if val < node.not_nil!.key node = node.not_nil!.left else index += (node.not_nil!.left ? node.not_nil!.left.not_nil!.size : 0) + 1 node = node.not_nil!.right end end index end def less_index(val : T) : Int32? index = lower_bound_index(val) index == 0 ? nil : index - 1 end def less_equal_index(val : T) : Int32? index = lower_bound_index(val) val == at?(index) ? index : (index == 0 ? nil : index - 1) end def greater_index(val : T) : Int32? index = upper_bound_index(val) index == size ? nil : index end def greater_equal_index(val : T) : Int32? index = lower_bound_index(val) index == size ? nil : index end def first : T at(0) end def first? : T? at?(0) end def last : T at(size - 1) end def last? : T? at?(size - 1) end def count(val : T) : Int32 upper_bound_index(val) - lower_bound_index(val) end def size : Int32 @root.try &.size || 0 end def to_a : Array(T) res = Array(T).new return res unless @root dfs = uninitialized Node(T) -> Nil dfs = ->(node : Node(T)) do left = node.left right = node.right dfs.call(left) if left res << node.key dfs.call(right) if right nil end dfs.call(@root.not_nil!) res end def to_s(io : IO) : Nil io << "{" + to_a.join(", ") + "}" end def inspect(io : IO) : Nil to_s(io) end def ==(other : AATreeSet(T)) : Bool self.to_a == other.to_a end def <<(val : T) : Bool add?(val) end def [](k : Int) : T at(k) end def []?(k : Int) : T | Nil at?(k) end end end q = read_line.to_i set = NgLib::AATreeSet(Int32).new ans = String.build { |io| q.times do t, *query = read_line.split.map &.to_i case t when 0 set << query[0] io << set.size << '\n' when 1 io << (set.includes?(query[0]) ? 1 : 0) << '\n' when 2 set.delete(query[0]) when 3 li = set.greater_equal_index(query[0]) ri = set.less_equal_index(query[1]) next if li.nil? || ri.nil? (li..ri).each do |i| io << set.at(i) << '\n' end end end } print(ans)